What would you do if you wake up in the middle of the night in a remote gas station.
It's raining heavily and you enter the building to seek help.
But why there is no one around? Something doesn't seem right...
This is a game about adventure and puzzles that will make you question what's real and what's not. A psychedelic travel through one's mind.
Flat Lighting Unity Asset
Flat Lighting is an asset package which includes a complete lighting system designed for the creation of flat atmospheric graphic styles. It is heavily optimized for performance and works on shader models 2.0 and above.
Tested on mobile and desktop devices.
The package includes:
Custom lighting sources (spot, point and direct light).
Simple, but powerful and fast shadow mapping.
Custom lighting shaders. This includes surface shaders that interact with Unity lighting system and receive light from Unity light sources and not from the custom flat lights. The custom shaders include a powerful gradient lighting (Global, Local) on any axis (X, Y, Z or free).
Ability to bake shader in order to reduce compilation time (especially useful on mobile devices where the memory is limited).
Custom UI for all the tools in order to make them more easy and intuitive to work with.
3 demo scenes with full blend model files. One of the demo scenes is fairly complex and includes the majority of the tools and settings included in this asset (this demo scene is used during the development of the asset).
Modular code which is very easy to extend and adapt.
Requests can be made for new features to be included in the next update.
Forum Support Please note that this package does not contain any characters or game play mechanics. Only graphic assets, shaders, scripts and tools.Asset Store
Procedural Sky Unity Asset
Procedural Sky lets you create beautiful and colorful skies very easy. Just pick the colors of the sky elements (horizon, sun, halos) and let the the procedural sky shader do all the heavy lifting.
Artist oriented, no need for complicated configurations. Just pick the colors of the different sky elements like you are painting the sky.
Optimized and very fast performant.
Runs on mobile and desktop as it only requires Shader Model 2.
A simple MonoBehaviour scripts that control the position of the sun. It can be added on any light or other plain GameObject.